package game;

import java.awt.Graphics;

public class GameObject {

	int x, y;
	GameField field;
	
	public GameObject(int x,int y,GameField field) {
		this.x = x;
		this.y = y;
		this.field = field;
	}

	public void run(){
		//do stuff
	}
	
	public void draw(Graphics g) {

	}

}
